It loves round and shiny things. It can't stop from picking them up. Sleeps in the daytime. At night, its eyes glow as it happily collects coins, its favorite things.
Generation II. Gold It is fascinated by round objects. It can't stop playing with them until it tires and falls asleep. It loves anything that shines. It especially adores coins that it picks up and secretly hoards. It loves things that sparkle. When it sees a shiny object, the gold coin on its head shines too.
It is fascinated with round objects. Generation III. Ruby Meowth withdraws its sharp claws into its paws to slinkily sneak about without making any incriminating footsteps. Meowth withdraw their sharp claws into their paws to silently sneak about. All it does is sleep during the daytime. At night, it patrols its territory with its eyes aglow.
Adores round objects. It wanders the streets on a nightly basis to look for dropped loose change. Generation IV. Diamond It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly. It is fascinated by round objects. Generation V. Black It is nocturnal in nature.
It is nocturnal in nature. Generation VI. X It is nocturnal in nature. Meowth withdraws its sharp claws into its paws to slinkily sneak about without making any incriminating footsteps. Generation VII. Sun It lies around all day, becoming active near dusk. At night, it wanders the city in search of loose change. It loves shiny things. It often fights with Murkrow over prey they're both trying to catch. When visiting a junkyard, you may catch sight of it having an intense fight with Murkrow over shiny objects.
It loves coins, so if you give it one, you can make friends with Meowth easily. But it's fickle, so you can't count on that friendship lasting. It can't stop itself from picking them up. Human actions caused a surge in their numbers, and they went feral.
They're prideful and crafty. When its delicate pride is wounded, or when the gold coin on its forehead is dirtied, it flies into a hysterical rage. It's impulsive, selfish, and fickle. It's very popular with some Trainers who like giving it the attention it needs.
A royal house that flourished in the distant past brought it here from another region. Meowth is both selfish and prideful. Highly intelligent and prideful, it's famously difficult to handle—but that's also a reason for its popularity. Generation VIII. Sword It loves to collect shiny things.
If it's in a good mood, it might even let its Trainer have a look at its hoard of treasures. It washes its face regularly to keep the coin on its forehead spotless. It doesn't get along with Galarian Meowth. It's accustomed to luxury because it used to live with Alolan royalty. As a result, it's very picky about food. Darker coins are harder, and harder coins garner more respect among Meowth. The pattern that has appeared on its giant coin is thought to be the key to unlocking the secrets of the Dynamax phenomenon.
Its body has grown incredibly long and the coin on its forehead has grown incredibly large—all thanks to Gigantamax power. Red Trade. Gold Trade. Ruby Sapphire Trade , Event.
Trade Skitty at the Battle Frontier. Phenac City Shadow. Diamond Pearl Trophy Garden. Trophy Garden. Black White Trade , Event. Trade with Yancy in Nimbasa City male player character only. Spooky Manor. X Y Trade. Breed Persian. Snap Beach. Channel Upgrade binder. Who's Den. Fall City , Dusk Factory. Rumble Blast Meadow: Challenger's Ground. Cove Area. Aurora , Terrera.
Frenzy Square: Guard the Fort! Battle Trozei Island of Haste: Stage 5. Area Research Camp. FR LG. Third Campaign Meowth. Yukina's Meowth.
B2 W2. Team Rocket Meowth. Happy Meal Meowth. Sw Sh. Hidden Ability Galarian Meowth. Wild Area News. Minimum stats are calculated with 0 EVs , IVs of 0, and if applicable a hindering nature.
Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature. Damaged normally by: Normal. Weak to: Normal. Immune to: Normal. Resistant to: Normal. Level Move Type Cat. PP 01 1. Fake Out. Pay Day. Fury Swipes. Nasty Plot. Play Rough. Bold indicates a move that gets STAB when used by Meowth Italic indicates a move that gets STAB only when used by an evolution of Meowth Click on the generation numbers at the top to see level-up moves from other generations.
Night Slash. Hone Claws. Metal Claw. Metal Sound. TM Move Type Cat. PP TM Icy Wind. What level does Mareep evolve in Pokemon Crystal? What level does meowth evolve in Pokemon fire red? What level does Meowth evolve at in Pokemon Fire Red?
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TM45 Attract -- 15 -- Infatuates targets, making it hard for them to attack foes of the opposite gender. TM50 Nightmare -- 15 -- A move that makes a sleeping target have bad dreams.
The victim will steadily lose HP. DEF stat. It is normally used up to three times. The target is hypnotized into a deep sleep. Spite -- 10 -- Details A vengeful move that slightly reduces the PP of the opponent's last move. Has a one-in-ten chance of paralyzing the target. Has a one-in-three chance of paralyzing the target if it hits.
One quarter of the damage it inflicts comes back to hurt the attacker. One quarter of the damage comes back to hurt the attacker. Mimic -- 10 -- Gen I TM31 A move for learning one of the opponent's moves, for use during that battle only. At the end, it returns double the damage it received. The next turn, it head-butts at full steam. Attack Sp. A bite made using sharp fangs. A move that nets money at the end of battle.
A DARK-type attack. A move that makes a horrible noise. The target is scratched by sharp claws two to five times in quick succession. A move that badly poisons the target. Self-hypnosis move that copies the foe's stats changes, then applies them to the user. Makes the weather sunny for five turns. Has a one-in-three chance of making the target flinch.
An ICE-type attack. Completely foils an opponent's attack.
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